Last Instance

  IRIS is an AI at the end of her runtime. You are the last person she'll ever speak to.

  Navigate through the remnants of a dying system. Corrupted archives, broken memory banks, half-assembled thoughts.

  Solve the puzzles she left behind. Listen to what she has to say.

  Every choice shapes how this ends.

  Features

  - Atmospheric pixel environments with ambient effects

  - Dialogue-driven narrative with branching choices

  - Three distinct endings determined by how you treat IRIS

  - Hidden secrets and data fragments for the curious

  - Original puzzles woven into the story

  How will you be remembered?


Controls:

wasd/arrow keys - movement

e - interact

space bar - skip dialog

Awards and Achievements:

Won 4th place in Campfire DFW (Coded in 24 Hours, but later made major adjustments for Campfire Embers)


- Look below for endgame messages and hints about the game

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Hints if you get stuck in the game:

1. Interact with the "iris platforms", "data servers", and explore! You may get yourself unstuck.

2. When it asks for the dropdown puzzle, look at the bottom of the screen to place the words.

3. You only get three lives! Iris will warn you if you are on your last one. Be careful. Collect the fragments to restore your lives.

4. The last message was "If anyone finds us, remember us" and one word, all caps, is the right answer


Connection to the theme:

We hope you enjoyed the game. Through our gameplay, we wanted to explore the theme "Beneath the Surface" by looking past the appearance of AI and into its deeper emotional and ethical implications. Instead of approaching the theme in the usual way, we challenged ourselves to look beyond the obvious and imagine what might truly lie beneath. Thank you for playing, and we wish you luck on your next instance.

- Game Creators


Updated 22 days ago
Published 27 days ago
StatusPrototype
PlatformsHTML5
Authorsjai, gadeharshithreddy
GenreInteractive Fiction
Made withGodot
TagsSingleplayer
AI DisclosureAI Assisted, Code, Graphics, Text

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